Casting Instruction To cast this spell be near natural water. a pool with clorine will not work. ocean water workes best for this but you can do it in a lake or a pond.
chat this spell
i ask you posiden i ask of thee
to let me walk on water so mote it be
it might take o few tries but with a little practice you
should be able to acomplish it
Creates a powerful void in an enemy unit caused by a lack of mana. For each mana point missing, the unit takes damage.
Sentinel
0.3 / 0.6
49 - 53
0.3 / 0.47
3.1
1.45
320
Instant
100 (melee)
1800 / 800
Magina wasn't nicknamed the Anti-Mage for no reason. His passive Mana Break attack allows him to deal extra damage and cripple a caster's mana supply. With a great understanding of the spiritual realm, he becomes more resilient against magical attacks using his Spell Shield, along with the ability to Blink across short distances for superb maneuverability. Seeking out weary casters, he uses Mana Void to inflict immense damage for high amounts of missing mana. Although he will be at a natural disadvantage to casters early on, as his powers grow, there is none better suited for bringing the greatest of spell casters down to their knees. Twin sons to the great Prophet, Terrorblade and Magina were blessed with divine powers: Terrorblade granted with an unnatural affinity with life forces; Magina gifted with energy manipulation. Magina's eventual overexposure to the magics gradually augmented his elemental resistances and bestowed him the unique ability to move faster than light itself. Now, broken by Terrorblade's fall to the dark side, Magina answers the Sentinel's call in a desperate bid to redeem his brother. Every bitter strike turns the Scourge's evil essences upon themselves, culminating in a finale that forces his enemy to awaken to the void within and spontaneously implode.
kruchiniii: Heroes with illusions counter this guy mid-late game like np. th3xfactor23: A HARD CARRY I Guess th3xfactor23: can easily tower dive with vanguard .. very imba last skill .. :D KingMurdoc: Seriously, put the Easter Egg quotes on his page. Renegade12: A glass cannon, LATE GAME Monster especially if equipped with basher. KingMurdoc: umm, why no funny quotes in sounds? he's fun to listen to after listening to SF reenato: he still need buffs or news skills. D-REZ: @jelq Tiny is imba with craggy interior late game :P the only counter to it is Hex... or Basher... think you will be stunned the same xD z7isma7z: The better hero! XD jelq: i need some help guys, i cant defeat TINY the stone golem,every tym my mirror image and magina hit tiny,they all stun,i think bec. of his ability craggy exterior, any item build for it?thanx in advance
• Damage type: normal
• Deals 0.6 damage per point of mana burnt.
• Mana Burn is blocked by magic immunity.
• This skill is an Orb Effect.
• You can lifeleech the damage dealt by this skill with a Lifesteal aura.
Blink
Active
Point
B
Short distance teleportation that allows one to move in and out of combat.
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
60
12 seconds
Global
N/A
N/A
N/A
200 - 1000 range teleportation
2
60
9 seconds
Global
N/A
N/A
N/A
200 - 1075 range teleportation
3
60
7 seconds
Global
N/A
N/A
N/A
200 - 1150 range teleportation
4
60
5 seconds
Global
N/A
N/A
N/A
200 - 1150 range teleportation
Notes
• If you used Blink to teleport to a distance over the maximum range, you'll be teleported 4/5 of the maximum range instead.
• You can use Blink to dodge incoming projectiles.
• Blink has a 0.33 seconds teleportation delay.
Spell Shield
Passive
N/A
D
Magina learns to protect himself with an anti-magic shield. Increases his resistance to magic damage.
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
N/A
N/A
N/A
N/A
N/A
Self
Reduces magic damage by 15%
2
N/A
N/A
N/A
N/A
N/A
Self
Reduces magic damage by 25%
3
N/A
N/A
N/A
N/A
N/A
Self
Reduces magic damage by 35%
4
N/A
N/A
N/A
N/A
N/A
Self
Reduces magic damage by 45%
Notes
• Stacks with spell resistance items.
Mana Void
Active
Unit
V
Creates a powerful void in an enemy unit caused by a lack of mana. For each mana point missing, the unit takes damage.
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
125
70 seconds
600
300
0.1 seconds
Enemy units with mana pool
Deals 0.6 damage per mana point missing
2
200
70 seconds
600
300
0.2 seconds
Enemy units with mana pool
Deals 0.85 damage per mana point missing
3
275
70 seconds
600
300
0.3 seconds
Enemy units with mana pool
Deals 1.1 damage per mana point missing
Notes
• Damage type: magical
• Stuns target for a short while.
• Damage is calculated based on the primary target's mana, but applied to all enemies within the AoE.
• Stun works on magic immune units.
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th3xfactor23: A HARD CARRY I Guess
th3xfactor23: can easily tower dive with vanguard .. very imba last skill .. :D
KingMurdoc: Seriously, put the Easter Egg quotes on his page.
Renegade12: A glass cannon, LATE GAME Monster especially if equipped with basher.
KingMurdoc: umm, why no funny quotes in sounds? he's fun to listen to after listening to SF
reenato: he still need buffs or news skills.
D-REZ: @jelq Tiny is imba with craggy interior late game :P the only counter to it is Hex... or Basher... think you will be stunned the same xD
z7isma7z: The better hero! XD
jelq: i need some help guys, i cant defeat TINY the stone golem,every tym my mirror image and magina hit tiny,they all stun,i think bec. of his ability craggy exterior, any item build for it?thanx in advance